⬣//A SINGLE CRACK LETS THE LIGHT IN.
As they say, fortune favors the brave. Five lucky players took part in a Limited Quest: The Mysterious Sky Islands, in which they discovered a brand new Root Town. While the team was largely successful in their efforts to make the mysterious floating town in the sky habitable, not everyone embraced the spirit of teamwork on this journey.
When you gate in to this shiny new Root Town, you'll notice something curious: it has no name. Its name simply displays as "???" in every context menu and there is no signage around the Root Town itself that points to its true name— rather, the name it had before they came along.
Whispers on the wind tell of an evil wizard in flowing white robes who ruthlessly boiled the village elder alive. With him died all of this mysterious Root Town's lore and history, and in its place are tales of the monster who robbed this land of its identity. The elemental sprites that populate this village refuse to speak their name, simply wishing you "good luck, have fun!" as you turn to leave.
While on your journey to check out the island, you'll notice how unstable the bridges are. Unstable might be putting it lightly, because for some unlucky souls, crossing the wrong bridge means plummeting to your death. It seems that whoever was put in charge of constructing these bridges didn't give a damn about structural integrity.
The local sprites are pleading with adventurers to assist them in building better, more stable bridges, but bridging the gap between one island and the next is not a job for a single person. If you have enough of a heart to heed the pleas of the sprites, you'll want to work with your fellow players to get the job done. All the wood, nails, and rope you need to construct better bridges has been helpfully supplied to you by the sprites. You could always sabotage the project too, of course, but what kind of person would you be if you did that?
The professions system has been added to fragment. Rejoice, busybodies, for there is much furniture to be built and dubious potions brewed.
In celebration of the new crafting & gathering system, a crafts festival is being held in the Unnamed Root Town. Take care not to plummet to your death while traversing those rickety bridges.
Players are encouraged to set up a booth of their own and trade their unique handcrafted items with their fellow adventurers. In addition to being supplied with enough level 1 and level 2 crafting materials to give the crafting system a spin, the local NPCs are running a contest encouraging people to come up with their own for a chance to have their creations canonized as real crafting recipes.
To submit your own recipe ideas, you need only fill out this handy form:
Recipe name:
Recipe category: Alchemist, Carpenter, Chef, or Jeweler?
Which two items does your recipe call for? Choose two items to combine. Only gatherable items (refer to the professions page) can be used.
Effect: What does this item do, if anything?
Description: A brief description of your lovely new product.



Fragment's beta test has seen its fair share of unusual bugs and unintended features, and with the latest update bringing many new changes, it's inevitable that some things have broken behind the scenes.
If two players happen to log in at the same time, they might find their avatars swapped with one another's. Thankfully, this issue doesn't lead to the unpleasant exchange of deep-seated memories or anything of the sort, but getting used to a body that isn't yours takes time. Thankfully, this particular bug resolves itself when both players log out.
The windy town of Unnamed Root Town is generally quite scenic and pleasant, but there's just one issue. It's far, far windier than it should be. If the rickety bridges don't kill you, the gusts that intermittently blow across the sky islands might knock you off your feet if you don't watch your footing carefully. Thankfully, the crafts festival on the southernmost end of the island hasn't been impacted by the severe winds. Among them is one voice that you don't recognize: a voice that promises a death, gruesome and bloody, in the days to come.
To everyone's relief, the carnival and its notorious hall of mirrors has packed up and left Lumina Cloth, but your past hasn't finished haunting you. The foul winds carry whispers of the past along with them, uttering words and phrases uncomfortably familiar to you. They're the voices of your past, the voices of people you've known, loved, and lost. Covering your ears won't keep the voices out of your ears. Nothing will.
Finally, on the more mundane some of things, professions have a few kinks of their own that need to be worked out. Occasionally, a crafted item won't come out quite right, instead resulting in one of the following "items":
Alchemist: Truth Serum. Become unable to lie for 24 hours.
Blacksmith: Whatever you're enhancing transforms into a denim disaster. Introducing your new "body" armor, "leg" armor, "head" armor, and "arm" armor.
Carpenter: Mirror Mirror. Reflects the person you're most afraid of becoming.
Chef: Durian Delight. A succulent durian pudding that reeks so strongly that its stench can be smelled all across the Root Town or Area you're occupying.
Jeweler: Crystal Ball. Breaks after one use but allows you to read another player's thoughts for five minutes.
With crafting in full swing, a certain admin has been lured out of his hidey hole by the smell of delicious chef-prepared meals. Hien is hungry, and you will feed him.
Chefs are not limited by the recipes they know like some professions are, so players are encouraged to think outside of the box and combine unique ingredients to cook up something truly special.
Taste, however, isn't the only important part of a perfect meal. Chefs looking to impress the big man himself are expected to present their culinary delights to him with pomp and finesse. You need to impress Hien if you want to gain more from this venture than the participation prize of a chef skin.
Those who successfully woo Hien with their delectable dishes will be given an additional prize: a little black pomchi pet to accompany their avatar around Root Towns and Special Areas. Hien will be giving these out at his discretion, so you better suck up to the dogboss in charge if you want a pomchi of your very own. If you catch Hien in a good mood, he may even agree to give you a different breed of dog if you ask nicely.
Hello, everyone! Can you believe it's been an entire month since our beta test began? Even though we've already been through a lot together, we've still got three months left! I'm rooting for you all!
As of today, the level cap has increased from 25 to 50. That means new armor and weapons will be available to you! Get out there to different Areas and start leveling up! But don't forget to stop every once in a while and enjoy your surroundings, too. Which reminds me—don't forget to check out the new Recreational Areas! We have a beach and hotsprings for you to enjoy now. I hope everyone continues to have fun exploring!
We've also opened up the GP shop, where you can create your own special armor set for a certain price, along with a few other things. Please check it out!
Oh, and don't forget to use these three new greeting cards I've made! Here they are! Make sure you use them so you can connect with your fellow players! We're all friends here, after all.

wildcard
Sinclair also gets a free lap pillow because Oria will be Oria. ]
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You know...this isn't what I was expecting when you said we should do a dungeon run together.
[He's cold, his head hurts and he's sleepy which...makes the lap pillow very enticing]
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[ Absolutely shameless. ]
But I know you're working reeeeeally hard, and you need a break. You looked like you were about to collapse at any given moment.
[ Aside from Mithrun's death, Oria's situation had improved. His bonus gear is no longer uncomfortable when he swapped it out for a new set at level 50 and he's been doing fairly well. He isn't made to do any detective work... or so he thinks, anyway. ]
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Sinclair pulls a mild face as a shiver wracks through him again - augh - but makes no move to get off Oria's lap. This is comfortable]
I'm fine...I can keep going for a little longer... once I try a few more passwords, I'll be able to get Mithrun's dungeon list...
[ Oria might notice Sinclair's level 50 cap armor has overlaid with a skin, and his level 50 polearm is no where to be found, with Sinclair keeping the level 25 one equipped. He's not having the best time this round]
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Hey, Emil. Why don't you equip the level 25 special set for now?
[ The fact that Oria says this instead of replying to Sinclair's more jailbreaking attempts says a lot. Rest, boy. ]
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My level 25 one? The boost to my HP isn't as good though...
[ So he can last longer in dungeon runs is implied]
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[ Oria smiles down at Sinclair and cards his fingers through his hair. ]
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[Not here to kill monsters??? What is this??? jks
Sinclair frowns, but since it seems like Oria has reasons for it, he'll unequip his level 50 armor set and return to his level 25 armor set. It's comfortable, it's warm. He doesn't need the other skin rendered on top so he'll remove that as well, and settle himself against Oria's lap.
That hand feels nice...]
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[ Oria isn't used to doing this, but his fingers are nimble in combing through Sinclair's hair in a way where running through fingers feels nice. Scalp sensations or something. ]
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[Nice and cozy in his original green level 25 armor and fur lined under tunic. He closes his eyes under Oria's touch, relaxing a little]
That feels nice.
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[ He continues to gently pet Sinclair's head and having his fingers go through his hair. It feels nice, but he bets that it feels even nicer for Sinclair. ]
So you can have a little rest here. Take a nap. I'll be here.
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[He really will doze off like this. His head is still pounding and he's still cold]
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[ He tries to make it soothing as much as possible by continuing to run his fingers through his hair. He wants Sinclair to have some sort of peace, even if for a moment. Oria doesn't know about the headache nor chill though... ]
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And his head is still pounding.]
We're still here?
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Of course we are. Can't sleep?
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Mm...my head is killing me. And I'm cold. Stupid dungeon...
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[ There, there. Oria will let Sinclair bury his face against his lap as much as he wants. ]
Don't forget to take some medicine after you log out.
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[ Made him sick? This is worse than the waterfall. He huffs and tries to close his eyes some more]
I should, but there's so much to do.
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[ That's what it sounds like!! ]
Let other people handle it right now. You need to rest, or you're gonna collapse.
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Oria isn't wrong. He's being logical. But...]
It's frustrating.
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[ He understands wanting to help, but there being a feeling of helplessness that always creep up the moment you stop doing anything is overwhelming. ]
You'll do better once you rest up—recharge your batteries so that you can go all out again.
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[Plucking at some blades of grass. He's not unfamiliar with taking a break. But he's unfamiliar with being told to stop while feeling like he's racing against the clock. It's an odd feeling]
I'm not used to that anymore.
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[ It is time to rest. Maybe not permanently like Mithrun, but rest is good. ]
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Well, that explains Sinclair not getting sick the moment he saw Mithrun's corpse. ]
Why do you make it sound like some sort of espionage combined with trauma cleaners?
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