⬣//A SINGLE CRACK LETS THE LIGHT IN.
As they say, fortune favors the brave. Five lucky players took part in a Limited Quest: The Mysterious Sky Islands, in which they discovered a brand new Root Town. While the team was largely successful in their efforts to make the mysterious floating town in the sky habitable, not everyone embraced the spirit of teamwork on this journey.
When you gate in to this shiny new Root Town, you'll notice something curious: it has no name. Its name simply displays as "???" in every context menu and there is no signage around the Root Town itself that points to its true name— rather, the name it had before they came along.
Whispers on the wind tell of an evil wizard in flowing white robes who ruthlessly boiled the village elder alive. With him died all of this mysterious Root Town's lore and history, and in its place are tales of the monster who robbed this land of its identity. The elemental sprites that populate this village refuse to speak their name, simply wishing you "good luck, have fun!" as you turn to leave.
While on your journey to check out the island, you'll notice how unstable the bridges are. Unstable might be putting it lightly, because for some unlucky souls, crossing the wrong bridge means plummeting to your death. It seems that whoever was put in charge of constructing these bridges didn't give a damn about structural integrity.
The local sprites are pleading with adventurers to assist them in building better, more stable bridges, but bridging the gap between one island and the next is not a job for a single person. If you have enough of a heart to heed the pleas of the sprites, you'll want to work with your fellow players to get the job done. All the wood, nails, and rope you need to construct better bridges has been helpfully supplied to you by the sprites. You could always sabotage the project too, of course, but what kind of person would you be if you did that?
The professions system has been added to fragment. Rejoice, busybodies, for there is much furniture to be built and dubious potions brewed.
In celebration of the new crafting & gathering system, a crafts festival is being held in the Unnamed Root Town. Take care not to plummet to your death while traversing those rickety bridges.
Players are encouraged to set up a booth of their own and trade their unique handcrafted items with their fellow adventurers. In addition to being supplied with enough level 1 and level 2 crafting materials to give the crafting system a spin, the local NPCs are running a contest encouraging people to come up with their own for a chance to have their creations canonized as real crafting recipes.
To submit your own recipe ideas, you need only fill out this handy form:
Recipe name:
Recipe category: Alchemist, Carpenter, Chef, or Jeweler?
Which two items does your recipe call for? Choose two items to combine. Only gatherable items (refer to the professions page) can be used.
Effect: What does this item do, if anything?
Description: A brief description of your lovely new product.



Fragment's beta test has seen its fair share of unusual bugs and unintended features, and with the latest update bringing many new changes, it's inevitable that some things have broken behind the scenes.
If two players happen to log in at the same time, they might find their avatars swapped with one another's. Thankfully, this issue doesn't lead to the unpleasant exchange of deep-seated memories or anything of the sort, but getting used to a body that isn't yours takes time. Thankfully, this particular bug resolves itself when both players log out.
The windy town of Unnamed Root Town is generally quite scenic and pleasant, but there's just one issue. It's far, far windier than it should be. If the rickety bridges don't kill you, the gusts that intermittently blow across the sky islands might knock you off your feet if you don't watch your footing carefully. Thankfully, the crafts festival on the southernmost end of the island hasn't been impacted by the severe winds. Among them is one voice that you don't recognize: a voice that promises a death, gruesome and bloody, in the days to come.
To everyone's relief, the carnival and its notorious hall of mirrors has packed up and left Lumina Cloth, but your past hasn't finished haunting you. The foul winds carry whispers of the past along with them, uttering words and phrases uncomfortably familiar to you. They're the voices of your past, the voices of people you've known, loved, and lost. Covering your ears won't keep the voices out of your ears. Nothing will.
Finally, on the more mundane some of things, professions have a few kinks of their own that need to be worked out. Occasionally, a crafted item won't come out quite right, instead resulting in one of the following "items":
Alchemist: Truth Serum. Become unable to lie for 24 hours.
Blacksmith: Whatever you're enhancing transforms into a denim disaster. Introducing your new "body" armor, "leg" armor, "head" armor, and "arm" armor.
Carpenter: Mirror Mirror. Reflects the person you're most afraid of becoming.
Chef: Durian Delight. A succulent durian pudding that reeks so strongly that its stench can be smelled all across the Root Town or Area you're occupying.
Jeweler: Crystal Ball. Breaks after one use but allows you to read another player's thoughts for five minutes.
With crafting in full swing, a certain admin has been lured out of his hidey hole by the smell of delicious chef-prepared meals. Hien is hungry, and you will feed him.
Chefs are not limited by the recipes they know like some professions are, so players are encouraged to think outside of the box and combine unique ingredients to cook up something truly special.
Taste, however, isn't the only important part of a perfect meal. Chefs looking to impress the big man himself are expected to present their culinary delights to him with pomp and finesse. You need to impress Hien if you want to gain more from this venture than the participation prize of a chef skin.
Those who successfully woo Hien with their delectable dishes will be given an additional prize: a little black pomchi pet to accompany their avatar around Root Towns and Special Areas. Hien will be giving these out at his discretion, so you better suck up to the dogboss in charge if you want a pomchi of your very own. If you catch Hien in a good mood, he may even agree to give you a different breed of dog if you ask nicely.
Hello, everyone! Can you believe it's been an entire month since our beta test began? Even though we've already been through a lot together, we've still got three months left! I'm rooting for you all!
As of today, the level cap has increased from 25 to 50. That means new armor and weapons will be available to you! Get out there to different Areas and start leveling up! But don't forget to stop every once in a while and enjoy your surroundings, too. Which reminds me—don't forget to check out the new Recreational Areas! We have a beach and hotsprings for you to enjoy now. I hope everyone continues to have fun exploring!
We've also opened up the GP shop, where you can create your own special armor set for a certain price, along with a few other things. Please check it out!
Oh, and don't forget to use these three new greeting cards I've made! Here they are! Make sure you use them so you can connect with your fellow players! We're all friends here, after all.
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At least I didn't curse you with the phrase sausage plane until now. ]
Want to try a bigger bite?
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Opening his mouth and taking a bigger bite. Oh, he can taste a bit more of it like this]
Oh--I like it.
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[ Tylor beams at him. ]
I bet it will taste really good in --Oh. [ Tylor leans over to stage whisper, not quiet at all-- ] hey, would you mind saying the name one more time?
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Kartoffelklösse.
[He pronounces it a little more slowly this time, taking care to break up the word so Tylor could hear it easily.
Kar-tof-fel-klös-se]
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[ Closer.
Then, suddenly he points the sausage at Vogel and says it-- ]
Kartoffelklösse!
[ --without butchering it! Definitely not native, but it feels like a victory anyway. With a little laugh, he offers Vogel the rest of the sausage plane. ]
You know, it's actually kind of fun to say.
[ And now he's working on removing the sticks, without knowing how many they actually need. Oops. ]
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Sinclair nods, smiling a little]
You got it. [This time]
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Thanks! [ Half the sausages have their sticks removed before he asks-- ] Just how chopped are we chopping these, chef?
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Small-ish? Like...
[Just a few small pieces for each dumpling? That should work? He'll make a gesture to show]
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[ Tylor nods and starts chopping, because he's bored of removing sticks now. Every piece is eyeballed quickly, but none are exactly the right size. They vary between too big and too small. But they are all chopped with the power of friendship.
He's not even close to being done, but-- ] Oh, is it boiling?
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[Ah, they left the pot of water on boiling-- Sinclair yelps, and grabs the pot, taking it off heat before it overflows too much.]
/fist bump
Nice save!
[ Would you like a sausage piece as a treat, Vogel? Tylor offers one, taking a break from chopping to look at the boiling water. They're supposed to put something in there probably.
Chef gets smiled at even more cluelessly. ]
o7
I think the potatoes are cool enough we can turn it into a dough now...
[It is a lot though, so they'll probably have to divide it and make two separate batches]
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[ Tylor nods, stealing his own sausage piece.
Belatedly, he asks-- ] How do we do that?
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[Adding eggs! Melted Butter! salt?
This is really hard to bring together to form a dough, ooph. Maybe some flour to help it keep from sticking to his hands. Help]
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There is no explanation. Give him a second to shuffle things around.
Eventually he returns with a bag of flour tilted, poised to pour into the wannabe dough directly from its bag. It's about to fall out! ]
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Ah, it's sticking so much...
[Fluster, fluster. And then he sees the bag. Oh no]
Wait-! Wait a sec--
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He blinks. ]
What's wrong?
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[Too much would break the dough. He knows, because he did this when he was a kid trying to be helpful. Holding his messy hands out over a board???]
Just over my hands is okay.
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[ Tylor nods. There's a cup he slides over, but then he follows the second direction first by tipping the bag just enough to shake a light snowfall of flour over Vogel's hands.
At least it's better than tipping it all out. ]
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[Exhaling softly as he uses the flour to rub off the potato mash, butter and egg mixture off his hands as he peers at the mash nervously. Ok, just a little dusting. They can do this]
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Anyway, Tylor plops some flour haphazardly into the cup, setting it on the cutting board. He goes to rest his chin in hands, only managing to get a smudge of flour on his face from touching the cup.
But he sounds like he means it when he cheers-- ] You've got this, chef. I believe you can dough it.
[ Yes, he laughs at his own joke. Hopefully they're both speaking English here or that might be even more funny. ]
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...that's terrible.
[He's trying very hard not to smile though. That would be encouraging!! Meanwhile, Sinclair's got a dusting of flour all up his arm and a smudge of dough on his cheek, but that's okay. He just needs to knead it all together and then the dumplings can happen? Hopefully]
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Tylor leans over to watch the magic happen, arms tilting with the effort to keep his chin in his hands. He chills for a while, humming softly, unless Vogel pipes up before he does-- ]
Say, you're pretty good at this. I bet he'll love these.
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[Frowning very seriously at it. It's coming together? Yay? He'll divide it and hand Tylor a portion]
I hope he'll like it...[POMCHI] Would you like to try to make some too?
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[ Relative to his own baking skills, probably. His smile warms a little at the offer but he shakes his head (his arms and hands come along for the short ride). ]
Oh no, this is your special recipe. I only hope you'll let me have some if there's enough left over.
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1/2
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:o) me when i dont get an email notif
rip
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