You check the quest board one day to find something curious— Limited Quest: The Mysterious Sky Islands.
Limited quests like these are hard to come by and even harder to accept before other eagle-eyed explorers swoop in to claim one of the few slots available. Luckily for you, you can count yourself among that fortunate group today.
After accepting the quest, an NPC totters over to your side: a wisp of an old man who might very well topple under the pressures of a modest breeze. You hunch down to listen to his tale of misspent youth, dreams of taking flight long passed.
His days were spent perfecting the ultimate flying machine, a veritable tin can held together by scraps of metal and rusting bolts. His invention is finally complete, but at his advanced age, braving the skies is no easy task. That's why he's selected a small handful of intrepid adventurers to take to the skies in his stead and fly to an island that's always hung just out of his reach.
After listening to the old man's tale, you agree to board his rickety flying contraption and set sail to islands unknown... and if you're lucky, you'll manage to get there in one piece.
You're flying to the mysterious island with four others and each of you have been tasked with exploring a different part of the island. Unfortunately, your flying machine... explodes just above the island proper. The five of you are flung to different sections of the island and marooned there, but as it happens, what you find on your stretch of island correlates with the tasks handed to you by the npc. How very auspicious.
Take care as you go about your individual tasks: this island is incredibly windy. One misstep and you'll end up hurtling to the ground with your task incomplete and the old man relying on you sorely disappointed. Good luck, adventurers!
[Aside from the wind, Kara will find that the device only grows heavier and more unwieldy the more of it is slotted together. It's coming together in the shape of a large golden ring, and if she can recall where she's seen similar rings before, that may clue her in as to what to do with the item she's assembling.]
[Ding ding ding! Correct! Now all that's left to do once the gate is assembled is find the right place to put it... probably. Surely the Chaos Gate doesn't have anything else in store for Kara.]
[Good job, Kara! The ring hums to life when set on the platform, hovering above it and slowly rotating, the center lighting up a bright blue-green. The Chaos Gate is complete!
With that, Kara can take the Gate back and report her findings to the old man. You go, girl.]
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Jesus-!
[ This is pretty hard to put together. She's going to have to use all of her strength to get the last bits together. ]
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[ She says this as she lugs it towards the platform. She places the gate next to it — does anything happen? ]
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With that, Kara can take the Gate back and report her findings to the old man. You go, girl.]