⬣//GROWING WILDLY OUT OF CONTROL.
September 23rd—conference day. In the hours preceding the meeting, beta testers are supplied with information on how to access the virtual conference room and offered a set of conduct guidelines. Testers are urged to read them thoroughly and instructed to sign their name on the bottom of the page to confirm that they’ve read and understand the following guidelines:
1. All questions will be addressed. Do not interrupt speakers or other beta testers when they are asking questions or having their questions answered.Players are generously allowed one hour to filter in and find their seats, review the guidelines, and discuss the questions they’ve prepared with their fellow beta testers.
2. Conduct yourself professionally and appropriately. Do not curse, shout, or otherwise engage in disruptive behavior. Violators will be muted and their speaking privileges revoked.
3. No eating or drinking. Keep your virtual space clean and free of debris.
4. Remain seated. Excessive movement or inappropriate behavior will result in restriction of your avatar’s movements.
5. PvP is disabled in the conference room. Weapons cannot be drawn and your Fragment inventory is unavailable during the duration of the conference.
One hour comes and goes. The room remains occupied only by the beta participants, CyberConnect Corporation’s flashy logo spinning idly on the conference room’s 80 inch display. Restlessness begins to settle in, idle chatter turning to frustration as one hour becomes two. Still, no one from the Corporation shows.
The conference room remains devoid of purpose, some forty-odd people sitting alone in a sterile conference room, a locked room, should anyone grow so restless they try to leave. Any attempts made to break doors and windows will fail.
The door is locked, as are the windows, the world beyond their stark white blinds a slurry of purple and black. Thunder crackles in that dark, endless void. Even if you could leave, where would you go?
It’s painfully evident after three hours of silence that no one from CyberConnect is showing up to the conference, but you knew that already, didn’t you? This mandatory meeting was fishy from the start, some would argue, while others may yet hold out hope.
That ends the instant anyone tries to log out and leave. Everyone who attempts to leave will be met with the same error Shoka was some weeks ago, but this time, the error is permanent. This time, there is no connection between mind and body anymore, and any attempt to “reach” your real self will fail.
You feel no one on the other end. You no longer feel the weight of your headset on your head or the keyboard beneath your fingertips. All your worldly aches and pains have drifted away only to find you here in your new reality, every sensation so real that Fragment no longer feels like just a game. Fragment is reality.
Three hours pass from the start of the conference. The boring white walls and rickety office chairs shudder and shake and give way to the Mac Anu everyone knows. You’re back where you started, more or less. What you do from here is up to you.
Some menus remain online. Players retain the ability to send and receive friend and party requests, access their inventories, spells, and weapons, and so on, but a few notable items are missing.
Players can no longer toggle their pain sensors on and off. Every blow you take is one you’re forced to suffer through, and what’s more, your health no longer automatically regenerates when idle. You’d better keep a stash of potions or a pocket healer handy.
While you’re at it, try not to die. The sharp-eyed among the group may notice that the respawn information nestled in the menus is no longer accessible to them. The respawn counter now reads as a series of zeros instead of the typical 20 minutes. Now is probably not the best time to continue testing Fragment’s death mechanics, but nothing’s stopping you from trying. No one’s going to save you, either.
Good luck, players. The real test has begun.

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After a few more confirmations, she looks over at Hien with a flash of - concern, not for him, but more like she's gauging her chances of surviving being in the same room as a tiger.
...
And then apparently decides "fuck it" before turning to everyone else.]
Well... this is seriously a problem, then. Because if we can't log out, we'll die for real if we die here.
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But he doesn't do anything.
Good fortune smiles upon ye, for he will not show up at your house and murder you. ]
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YOU STILL HAVE YOUR LIFE TO LOSE???? ]
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That doesn't surprise me, but I gotta ask, how do you know for sure? Is it from that time you got PK'd a few weeks ago?
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But I mean, if he wants to do something about it now...
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[ She's sure he has his reasons. Probably wouldn't have been a good idea to send the game into a mass panic, or something like that? Who knows. ]
Thanks for the info. I think we needed to hear that.
[ Kara lifts a hand, drags it down her face. ]
What are you going to do from here, Swallow?
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Try not to die. And try to figure out what the hell CC Corp is getting out of all this.
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...No PK. Maybe... it's better to think no death to mobs or debuffs, either...
[He is POINTEDLY looking at Mithrun and Hani wherever they are sitting right now. Do not.]
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[He takes a second to exhale sharply, trying to get his bearings... at least it doesn't look like Hien's moving to do much, as Barrett casts his eyes towards the admin, but--]
...You let us know if either of you need help, alright? [His eyes don't leave Hien, but his words are for Shoka.] If the company won't bother, then someone has to. You shouldn't get punished for that. Especially not now.
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Hah! I mean, even if they did something now, it's not like it'd change much.
[Come PK her right in front of god and everyone and just PROVE HER POINT.]
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That's literally the plot of a horror movie, what the fuck.
[Not well. Understandable.]
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[Semantics aside, he just kind of...deflates like a balloon.]
I know, I know. You were right. Now we're all stuck in this hell together.
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Permanently?
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[ hmmmm. ]
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1/2
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In a game. Nowhere to go.
And dying here? It will kill them.
He's too overwhelmed by too many feelings to be even properly angry.
Ganymede can barely breathe. There's too much talking. There's just too much.
He runs off to warp to another area or something bye. ]
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He has at least a guess at what Ganymede, specifically, is going through. When Ganymede makes his abrupt exit, Michel isn't far behind. Fortunately it doesn't take brilliant detective work to track him back to Fine Wine. ]
Ganymede...
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That's an impossibility.
He's back in Fine Wine, sitting in a corner in the main room, arms wrapped around his legs. ]
...You didn't want to stay back there?
[ His voice comes out a little small. His head's not swimming so hard, but it's also difficult to say he's anchored to reality. He didn't expect anyone to come after him so quickly. ]
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on this episode of I THOUGHT I TAGGED THIS OTL...
PATPATPAT <3
<3<3<3
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we can just wrap it here methinks
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[Oops, there he goes.
Shit. Hope Michel knows what he's doing.]