⬣//BLOSSOMING FROM A GAP IN THE ASPHALT.
A new Root Town has been revealed: Naval Monte, a tiered city built upon a mountain jutting up from an endless expanse of ocean. These fortified walls house an innumerable number of NPCs who, unlike those which occupy other Root Towns, are quite a bit more advanced.
Those of you who spend entirely too much time logged in have no doubt noticed the set patterns the NPCs of Mac Anu and Lumina Cloth take to move from area to area. Their paths never change. Their dialog rarely diverges. Talking to a freshly painted wall would be more stimulating than conversing with your run of the mill NPC, but Naval Monte's are different.
They move in accordance with their own whims, seldom found in the same place twice. Some NPCs have entire families while others boast elaborate backstories and speak at length of their tales of bravery and triumphs over evil. While they won't accept your party invites, they may instead invite you to share a meal with their family and regale you with stories until you've had your fill.
Travel far enough into the depths of the city and you'll hear tales of a graveyard that sits within the core of the mountain, but the NPCs who guard this elusive site are defensive at best. Don't expect them to let you in, but given their advanced nature, you may be able to wheedle some valuable information out of them.
Be aware that there is a price to enter Naval Monte. After crossing the vast bridge leading right up to the mountain city, you'll be accosted by no less than a dozen eager vendors fighting to peddle their wares to you. Some are so desperate that they ask only for a single GP, and in exchange, they grant you passage to the city.
Ask them why they're so desperate to make a sale and they'll answer plainly: if you don't, the curse will persist.
Come Saturday morning, an email flagged as urgent pops up in your inbox.
To our beta team,
It has come to our attention that a number of our beta testers have failed to report previous underlying health conditions that may negatively impact their ability to perform their duties as intended.
In our ongoing efforts to monitor the health and safety of our beta testing team, all participants in Fragment's closed beta test will be required to complete a health screening before the date of September 16th in order to continue participating in the beta.
Beta participants will be matched with a health professional in their area and the fees for their screening and assessment waived. As such, it is necessary that you make an appointment with the medical professional assigned to you or select another from within our network.
No exceptions will be made for those who fail to submit their health assessments to CyberConnect's Health and Human Resources department. Termination from Fragment's beta testing program and applicable legal action will be taken in the event that you fail to participate in these necessary steps.
We take the health and safety of our beta testers very seriously. If you have any concerns, please contact us at cccorp.ccmail.com.
Thank you for your continued efforts,
CyberConnect Corporation of Japan.
Murmurs of an unusual NPC have begun to circulate within Naval Monte.
According to eye witnesses, one of the local residents has "gone rogue". According to them, a woman with dishwater eyes and hair messily pulled into a loose bun has been spotted going door to door begging to be let in.
"We need to go," she shouts, her eyes glossy with tears, her every word slurred. "We'll be safe there! We'll be free! We can't live like this anymore!"
From what you've heard, that woman has managed to break free from the confines of her native Root Town and has been seen running through the streets in Mac Anu, Lumina Cloth, and the nameless Root Town in the sky. You may have even come across her, accosted in the street and urged to listen to her increasingly erratic ramblings.
"I need you to take me there! Take me to him! His father left the key within him!"
Ultimately, nothing you say or do will influence the woman's behavior or calm her down. All you'll get for your troubles is an ill feeling in the pit of your gut, something that blooms from within you and spreads infinitely outwards. An infection you can't cure.
You won't realize that the infection has begun to spread and mutate until you see it blossoming all around you, your fellow testers complaining of an unidentifiable malaise. You'll know what afflicts you and everyone you've infected when it's far too late to do anything about it. Until this unfortunate "bug" is patched, you'll continue to get sicker and sicker. The progression of the illness is as follows:
Stage one: The complete inability to lie, but is that really a bad thing? We could all stand to be more honest and communicative.
Stage two: The loss of one of your key senses, but only one. Maybe it's your sense of smell. Your keen tongue. Your vision. Whatever it is, it's a vital part of you that won't return to you until you log off, but when you next log in, you may find that a different sense has gone missing instead.
Stage three: Disconnect from your real world body. You'll realize after several days have passed that you can no longer feel your real self as keenly as before. You may not realize you've slapped yourself in the face or knocked a tooth out on the edge of your desk until you log out for the day and witness the extent of the damage.
Final stage: Memory loss. Your head feels foggy. Concentrating becomes a struggle, your thoughts sluggishly crawling through your mind and and ultimately losing their way. In the final stages of the illness, you may forget to log out for days at a time and wake to find yourself passed out on the floor with your headset jostled loose, inadvertently freeing you from the game.
The "cure," aside from a timely patch, may hide somewhere within the game. Before your senses leave you, you'd better start asking around.
As many of you know, it isn't easy to get ahold of CyberConnect when you need them. Hien is, at best, completely useless. Pete isn't much better. It's for these reasons and more that players have been invited to a digital conference and encouraged to give a voice to the rising concerns within the beta testing community.
The conference is to be held, both ICly and OOCly, on September 23rd at 12PM EST. If you have any burning questions to ask the people who hold power and influence over the state of the game and what happens within it, you can't afford to complain about timezones. This is your opportunity to speak your mind and have those questions answered.
OOCly, the conference will begin on September 23rd at 12PM EST and end on October 7th at 12PM EST. During this time, your characters can ask whatever questions they'd like of CyberConnect corporate staff, bring up concerns, and provide insights on their beta testing experiences.
Participation is mandatory (ICly), so set your alarms and don't be late!
Hello, everyone! Sorry I was away for a while. I got stuck in an outer level of the game and it took me a week to get back, but I should be just fine now! I hope I didn't miss anything too serious...
I did see that all of you have worked hard on those recipes, though! I liked all of them so much that I've added each of them into the game so that everyone can make their own. Congratulations!

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[Pouting.
So he piles up some more snow into a ball and throws it at Oria. He's close but making a snowball does take time!]
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Why? Because it's true?
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[Rats. He needs to prepare more snowballs. He sure is glad he's not in his heavier, bulky armor right now (and level 50 armor and weapon? Permanently in his guild inventory until he figures out what to do with that awful noise). It means he can move faster]
...maybe we should see how you like it.
[COME HERE ORIA. He knows you like the cold less than he does!!!]
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If Sinclair tries chasing him, he will use the class advantage to run away from him in circles.
But he has his long scarf... that he didn't tie up so it's flapping in the wind a lot. ]
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[Sinclair isn't above playing dirty when the mood strikes him. Damn those circles but, oh, what's this? As soon as Oria is within arm's reach, he's grabbing that scarf. What happens if he gives it a good yank]
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He sure is getting karma'd often nowadays... ]
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And promptly starts to shove a handful of snow against his exposed neck. He'll go for under the shirt if Oria doesn't wiggle away in time]
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Cold! Cold cold cold!!!
[ He tries to get up but the coldness has his muscles stiffen up, so he's not as fast as he'd like to be... ]
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[ Sinclair brightens and he promptly chases after Oria again, grabbing him by the back of his shirt to shove more snow down it]
You're right--it is cute.
[Sinclair's vengeful heart is feeling very full right now ]
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But they say vengeance begets vengeance, so Oria swiftly turns to tackle Sinclair to the snowy ground and promptly shoves the nearby snow onto his face. ]
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So when Oria goes to tackle Sinclair, he is absolutely helpless to the snow being shoved against his face]
Mmmffpph??
[Oh, gross, no. Flailing and trying to get some more snow to throw at Oria despite gravity being against him]
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Mercy! Mercy!
[His need for vengeance cannot match Oria's it seems]
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I'm not done yet--
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[ Oria laughs and tries to brush the snow off Sinclair and he'll even help him up. ]
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Now my clothes are all soggy.
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Wanna go down the slope to dry off?
[ With the wind as they ski or snowboard? Oria would definitely take the latter. ]
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[Does Sinclair remember how to ski? He thinks he does. It's been years. They can go back into the lodge after]
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You remember how it goes?
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[Ah, thank you Oria. Sinclair uses the poles to balance himself as he clips his skis to his boots. Honestly what a miracle Sinclair was even chasing after Oria in these things]
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I'm ready! I'm gonna zoom down the slope and even circle several times to wait for you!
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Ahaha...you can definitely go ahead. I'll take my time.
[Sinclair will take it slow, thanks!
...he's still cheeky enough to push himself off by his poles without waiting for Oria. Bye. Zig zagging down the mountain they go, unless one of them falls. Which might be Sinclair, if there are environmental hazards in the way]
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Down, down, down they go... ]
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But uh, his speed sure is picking up quite quickly despite his zig zags down the slope.
What did his parents used to tell him about stopping again?
Pizza feet? Pizza feet???]
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Emil! Slow down! You're going too fast for zigzags!! V shape!!
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