Neural control is just fancy words for using your brain for things instead of a physical controller device. Like how you walk when you want or stretch your arm out when you feel like it. But I wouldn't say realism is important in every game, but that's their entire selling point with virtual reality. It feels very freeing.
[ He stretches his arms up to, well, stretch a bit. ]
Like how I can do this.
[ He lightly taps Ganymede's nose. Boop. ]
You can't do that in games normally because they would have to make a specific function for it, but I can do it here without that.
no subject
[ He stretches his arms up to, well, stretch a bit. ]
Like how I can do this.
[ He lightly taps Ganymede's nose. Boop. ]
You can't do that in games normally because they would have to make a specific function for it, but I can do it here without that.